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Tata
Elxsi's Visual Computing Labs renders astounding visual
effects for the epical romance Jodhaa Akbar
February
28, 2008
Visual Computing Labs (VCL),
a division of Tata Elxsi, announced that it has rendered
the exclusive visual effects for the most awaited movie
of the year Jodhaa Akbar. A whole year of post
production and over one hundred artists from VCL helped
make give this epic drama a large scale canvas that
has till now not been seen in Indian cinema.
Focused on providing world-class, quality animation
(2D and 3D), special effects, and gaming services to
customers world wide, VCL has combined creativity and
technology for Jodhaa Akbar, producing realistic
and breathtaking images and creating the much required
glory of the splendid Mughal era.
Pankaj Khandpur, creative director, Visual Computing
Labs, said, "Ashutosh Gowarikar, the director and
co-producer of Jodhaa Akbar, discussed the visual
effects of the movie with Tata Elxsi way back in 2005.
With world-class creative talent, a strong and experienced
team of artists and advanced CG filmmaking technology
and techniques, VCL has been able to create realistic
battle sequences in the movie and restore the long lost
splendour of the 16th century Mughal dynasty."
"Our team spent many months prior to the shooting
to just test the feasibility of doing the shots in CGI.
A team of modellers and texture artists was put onto
the job to digitally restore the forts and palaces to
look like they did in the 16th century. Wherever the
structures were badly ruined Tata Elxsi went in and
completely rebuilt them in computer-generated imagery
(CGI), and then using high-resolution digital images
texture mapped the structures to blend in seamlessly
with the existing fort or palace," he further added.
Over 200 shots were meticulously planned during pre
production in CGI for the three battle sequences in
the movie. Wherever the camera movement was complicated
and the existing layers proved inadequate VCL built
the soldiers in CGI using crowd duplication software.
Additionally, all the arrows were hand animated in
CGI and put into the battle sequences. Large tracts
of ground had to be cleared of all modern day traces,
most apparent being tyre marks of vehicles. Dust was
added digitally to enhance the feeling of scale to the
battle sequences and then the ground was strewn with
dead bodies and vultures in the sky all done in CGI
to show the devastation after a heavy battle.
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